package wrap import ( "fw/cp/node" "fw/rt2/decision" "fw/rt2/frame" "fw/rt2/rules2/wrap/eval" "reflect" "ypk/halt" ) func init() { decision.PrologueFor = prologue decision.EpilogueFor = epilogue decision.AssertFor = test } func This(o eval.OUT) (seq frame.Sequence, ret frame.WAIT) { ret = o.Next.Wait() if ret != frame.STOP { seq = Propose(o.Do) } return seq, ret } func Propose(a eval.Do) frame.Sequence { return func(fr frame.Frame) (frame.Sequence, frame.WAIT) { return This(a(eval.IN{})) } } func test(n node.Node) (bool, int) { switch n.(type) { case node.ConstantNode: return false, -1 default: return true, 0 } panic(0) } func prologue(_n node.Node) frame.Sequence { /* //fmt.Println(reflect.TypeOf(n)) switch next := n.(type) { case node.EnterNode: var tail frame.Sequence tail = func(f frame.Frame) (frame.Sequence, frame.WAIT) { q := f.Root().Queue() if q != nil { f.Root().PushFor(q, nil) return tail, frame.NOW } else { return enterSeq, frame.NOW } } return tail case node.AssignNode: return assignSeq case node.OperationNode: switch n.(type) { case node.DyadicNode: return dopSeq case node.MonadicNode: return mopSeq default: panic("no such op") } case node.CallNode: return callSeq case node.ReturnNode: return returnSeq case node.ConditionalNode: return ifSeq case node.IfNode: return ifExpr case node.WhileNode: return whileSeq case node.RepeatNode: return repeatSeq case node.LoopNode: return loopSeq case node.ExitNode: return exitSeq case node.DerefNode: return derefSeq case node.InitNode: return frame.Tail(frame.STOP) case node.IndexNode: return indexSeq case node.FieldNode: return Propose(fieldSeq) case node.TrapNode: return func(f frame.Frame) (frame.Sequence, frame.WAIT) { switch code := next.Left().(type) { case node.ConstantNode: log.Println("TRAP:", traps.This(code.Data())) return frame.Tail(frame.WRONG), frame.NOW default: panic(fmt.Sprintln("unsupported code", reflect.TypeOf(code))) } } case node.WithNode: return withSeq case node.GuardNode: return guardSeq case node.CaseNode: return caseSeq case node.RangeNode: return rangeSeq case node.CompNode: return func(f frame.Frame) (frame.Sequence, frame.WAIT) { right := func(f frame.Frame) (frame.Sequence, frame.WAIT) { if next.Right() != nil { rt2.Push(rt2.New(next.Right()), f) return frame.Tail(frame.STOP), frame.LATER } return frame.End() } left := func(f frame.Frame) (frame.Sequence, frame.WAIT) { if next.Left() != nil { rt2.Push(rt2.New(next.Left()), f) return right, frame.LATER } return right, frame.NOW } return left, frame.NOW } default: panic(fmt.Sprintln("unknown node", reflect.TypeOf(n), n.Adr())) }*/ switch n := _n.(type) { default: halt.As(100, reflect.TypeOf(n)) } panic(0) } func epilogue(_n node.Node) frame.Sequence { /* switch e := n.(type) { case node.AssignNode, node.InitNode, node.CallNode, node.ConditionalNode, node.WhileNode, node.RepeatNode, node.ExitNode, node.WithNode, node.CaseNode, node.CompNode: return func(f frame.Frame) (frame.Sequence, frame.WAIT) { next := n.Link() //fmt.Println("from", reflect.TypeOf(n)) //fmt.Println("next", reflect.TypeOf(next)) if next != nil { nf := rt2.New(next) if nf != nil { f.Root().PushFor(nf, f.Parent()) } } if _, ok := n.(node.CallNode); ok { if f.Parent() != nil { par := rt2.RegOf(f.Parent()) for k, v := range rt2.RegOf(f) { par[k] = v } val := rt2.ValueOf(f.Parent()) for k, v := range rt2.ValueOf(f) { val[k] = v } } } return frame.End() } case node.EnterNode: return func(f frame.Frame) (seq frame.Sequence, ret frame.WAIT) { //fmt.Println(rt_module.DomainModule(f.Domain()).Name) if e.Enter() == enter.PROCEDURE { rt2.ThisScope(f).Target().(scope.ScopeAllocator).Dispose(n) } //возвращаем результаты вызова функции if f.Parent() != nil { par := rt2.RegOf(f.Parent()) for k, v := range rt2.RegOf(f) { par[k] = v } val := rt2.ValueOf(f.Parent()) for k, v := range rt2.ValueOf(f) { val[k] = v } } return frame.End() } case node.OperationNode, node.ReturnNode, node.IfNode, node.LoopNode, node.DerefNode, node.IndexNode, node.TrapNode, node.GuardNode, node.RangeNode, node.FieldNode: return nil default: fmt.Println(reflect.TypeOf(n)) panic("unhandled epilogue") }*/ switch n := _n.(type) { default: halt.As(100, reflect.TypeOf(n)) } panic(0) }