package rules import ( "fmt" "fw/cp/node" "fw/rt2/frame" "fw/rt2/nodeframe" "reflect" ) func whileSeq(f frame.Frame) (seq frame.Sequence, ret frame.WAIT) { var fu nodeframe.FrameUtils n := fu.NodeOf(f) var cond func(f frame.Frame) (frame.Sequence, frame.WAIT) next := func(f frame.Frame) (frame.Sequence, frame.WAIT) { done := fu.DataOf(f)[n.Left()].(bool) fu.DataOf(f)[n.Left()] = nil if done && n.Right() != nil { fu.Push(fu.New(n.Right()), f) return cond, frame.LATER } else if !done { return frame.End() } else if n.Right() == nil { return frame.End() } else { panic("unexpected while seq") } } cond = func(f frame.Frame) (frame.Sequence, frame.WAIT) { switch n.Left().(type) { case node.OperationNode: fu.Push(fu.New(n.Left()), f) seq = func(f frame.Frame) (seq frame.Sequence, ret frame.WAIT) { fu.DataOf(f.Parent())[n] = fu.DataOf(f)[n.Left()] return next, frame.LATER } ret = frame.LATER return seq, ret default: panic(fmt.Sprintf("unknown condition expression", reflect.TypeOf(n.Left()))) } } return cond, frame.NOW }