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LinPorts.Rider.Input, LinBackends: motion-notify signal handler to poll actual pointer coords rather than use the ones supplied in the GdkEventMotionNotify: this way, PollCursorMsg and Rinder.Input always return actual mouse coordinates. This prevents lagging that occured when mouse handling would take a long time. Now no need to call f.Input in response to PollCursorMsg => WM_LBUTTONDOWN is never prematurely processed; for the user, no clicks are ever lost when navigating menus. In StdDocuments, Reroute TickMsg to the overlaid view, if any. Prevents caret from blinking thru a dropped menu

adimetrius 3 years ago
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7 changed files with 0 additions and 0 deletions
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      Lin/Mod/Backends.odc
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      Lin/Mod/Gtk2Gdk.odc
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      Lin/Mod/Ports.odc
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      Std/Mod/Documents.odc
  5. BIN
      Std/Mod/Menus.odc
  6. BIN
      Win/Mod/Backends.odc
  7. BIN
      Win/Mod/Ports.odc

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Lin/Mod/Backends.odc


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Lin/Mod/Gtk2Gdk.odc


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Lin/Mod/Ports.odc


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Std/Mod/Documents.odc


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Std/Mod/Menus.odc


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Win/Mod/Backends.odc


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Win/Mod/Ports.odc