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@@ -25,15 +25,15 @@ extern void SDL_DestroyTexture(void *);
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extern int SDL_FillRect(void *, void *, UINT32);
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extern void SDL_FreeSurface(void *);
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extern int SDL_GetDesktopDisplayMode(int, void *);
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-extern void *SDL_GetError();
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+extern void *SDL_GetError(void);
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extern void *SDL_GetKeyboardState(void *);
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extern UINT32 SDL_GetMouseState(void *, void *);
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-extern UINT32 SDL_GetTicks();
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+extern UINT32 SDL_GetTicks(void);
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extern UINT32 SDL_GetWindowFlags(void *);
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extern void SDL_GetWindowSize(void *, void *, void *);
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extern int IMG_Init(int);
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extern void *IMG_Load(void *);
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-extern void IMG_Quit();
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+extern void IMG_Quit(void);
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extern int SDL_Init(UINT32);
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extern void *SDL_LoadBMP_RW(void *, int);
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extern int SDL_LockSurface(void *);
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@@ -41,7 +41,7 @@ extern UINT32 SDL_MapRGB(void *, UINT8, UINT8, UINT8);
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extern int SDL_PollEvent(void *);
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extern int SDL_WaitEvent(void *);
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extern int SDL_WaitEventTimeout(void *, int timeout);
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-extern void SDL_Quit();
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+extern void SDL_Quit(void);
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extern void *SDL_RWFromFile(void *, void *);
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extern int SDL_RenderClear(void *);
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extern int SDL_RenderCopy(void *, void *, void *, void *);
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@@ -61,5 +61,10 @@ extern void SDL_SetWindowSize(void *, int, int);
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extern void SDL_SetWindowTitle(void *, void *);
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extern int SDL_ShowCursor(int);
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extern void SDL_UnlockSurface(void *);
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+extern void SDL_StartTextInput(void);
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+extern void SDL_StopTextInput(void);
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+extern int SDL_HasEvent(int);
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+extern int SDL_HasEvents(int, int);
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+extern int SDL_PeepEvents(void *, int, int, int, int);
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#endif
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